게임 캐릭터가 자연스럽게 움직이기
위해선 수많은 것들을 생각해야 합니다.

특히 픽셀 게임은 더욱 이
애니메이션이 퀄리티를 바꿉니다.
가령, 캐릭터가 가만히 있는
상태(idle)에서는 숨을 쉬는 모션을,
점프나 스킬을 쓸 때는 시작, 중간, 끝으로 구분된 애니메이션을 만들어야 합니다.

한컷한컷을 이어서 만드는
이것의 전개도를 “Sprite”라고 하며,
픽셀 게임의 모든 디자인은
이 sprite에서 시작됩니다.

그래픽과
애니메이션의
기본

One of the many pixel works of the CPU, a moving work, a moving red flame.

불 - 허원준

One of the many pixel works of the CPU, a moving work, a moving blue flame.

불2 - 허원준

Pixel art of a medieval-style library with stone walls, lit by candles in wall sconces. A bearded man in biblical robes stands on a pedestal, pointing to the right. Shelves with books are on either side, with red banners hanging at the top corners.

게임 인트로 - 허원준

One of the many pixel creations of the CPU, a moving one, a skull-faced character holding a scythe.

사신 - 박준승

A sprite layout of one of CPU's many pixel creations, showing a running man with white hair and orange clothes.

게임 캐릭터 - 김지영

Pixelated illustration of a grand piano, showing dark brown body, beige keys, and black legs, on a light background.

피아노 - 이도하

One of CPU's many pixel artworks, a person in brown clothes simply drawn with pixels.
One of the many pixel creations of the CPU, close-up of a person with light hair and brown top, with a dark background.

게임 캐릭터 - 김도윤

Pixel art characters of a green fish-like creature with fins on its back and small legs, and a pink pig-like creature with a snout, black eyes, and a curly tail.

게임 캐릭터2 - 김도윤

One of the many pixel works of CPU, this one is a moving apple with a blue background that changes color every second.

컬러 사이클 - 김서준

Among CPU's many pixel works, this sprite map depicts a game character in its idle state. The character is a medieval woman with blonde braids and a skirt, holding a wand with a nuclear symbol at the end in her left hand, inspired by Marie Curie.

게임 캐릭터 - 김서준

One of CPU's many pixel artworks, drawn to plan the background for the gameplay screen. Clouds float in a mint-colored sky, and the ground is a gradient of black, square stones.

배경 - 김시후